![]() ![]() Instead, use extrudes, sweeps, additions, subtractions, and so on. To reduce file size, the 3D components should consist of 3D solids. The component specifications are described here: The 3D symbol should consist of five main components. These items are not necessary, and they can take a long time to render. Do not include details like handles, cords, and knobs. The geometry should be simple and accurately sized. This is helpful if you want to sweep the 2D geometry to create the 3D geometry. Creating the 3D geometryĪlternatively, you can create the 2D symbol geometry first see Creating the 2D geometry. Once the lighting device symbol definition is created, use the Lighting Device tool to place a lighting device symbol instance on the light plot. As noted below, some bulleted steps may not apply to your device. The numbered steps must be followed in sequence, but the order of the bulleted steps is more flexible. It describes how to create and align the device's 2D and 3D geometry, combine the 2D and 3D versions into a hybrid symbol, and attach the record data needed for lighting functionality. The following workflow applies to single-cell lighting devices. If you want to create a multi-cell lighting device symbol, see Workflow: Creating multi-cell symbol definitions. If you are an advanced user, and the lighting device symbol you need is not available, use this workflow to create a custom symbol definition. Workflow: Creating lighting device symbol definitions ![]()
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